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rare
Round Start: Create a Fleeting Falling Comet in hand.
Archangel's Staff
rare
Round Start: Refill your spell mana.
Caulfield's Warhammer
rare
+2|+1
Chemtech Duplicator
rare
When you play a spell, if you have 6+ mana gems, copy it with the same targets.
Corrupted Star Fragment
rare
Support: Kill my supported ally and grant me its keyword and stats.
Crownguard Inheritance
rare
When I level up, Rally.
Dreadway Chase Gun
rare
When I'm summoned, create 2 Warning Shots in hand.
Galeforce
rare
Scout. Round End: Recall me.
Golden Spatula
rare
When I'm summoned, grant me +1|+1 and a random keyword for each 30 cards in your deck.
Greenglade Shadeleaf
rare
Support: Grant my supported ally Elusive.
Guardian's Angel
rare
Start adventures with +1 Revive. Last Breath: If it's the first time I've died this game, revive me with 1 Health.
Guardian's Orb
rare
When I'm summoned, grant Epic items to 3 random cards in your deck.
Guardian's Trinket
rare
Adventure Start: Add 2 copies of a random Champion to your deck. Attach a random Epic item to it.
Heart of Gold
rare
You earn 50% additional gold during adventures.
Hymn of Valor
rare
When I'm summoned, create a Redoubled Valor in hand. It costs 3.
Jaurim's Fist
rare
+1|+2
Laurent Bladerack
rare
Allies have Challenger.
Luden's Tempest
rare
All your spells and skills deal 1 extra damage.


















Luminous Orb
rare
+0|+3 and I can block units with Elusive.
Riptide Battery
rare
Plunder: Play Cannon Barrage a number of times equal to my cost.
Stalker's blade
rare
When I'm summoned, I strike the weakest enemy.
Star Gem
rare
Allied champions have +1|+1
Succubus's Brand
rare
+1|+1 and when I Slay a unit, summon a random Husk.
Tempest Blade
rare
When I level up, Stun all enemies.
The Berserker's Buckle
rare
When I survive damage, grant me +2|+2.
The Bounty Hunter's Renown
rare
I have +1|+1 for every 200 gold you have.
The Card Master's Gambit
rare
+1|+1. When you win an encounter without taking any Nexus damage, earn 1 reroll.
The Collector
rare
+1|+1 and when I kill an enemy, you earn 50 gold. (Max 2 kills per encounter)
The Curator's Gatebreaker
rare
When I'm summoned, I strike the enemy Nexus
The Deceiver's Crest
rare
When I level up, create a copy of my champion spell in hand. It costs 0 this round.
The Grand General's Counterplan
rare
Round Start: Create a Fleeting copy of me in hand.
The Gravedigger's Spade
rare
Round Start: Draw 1 and give it Fleeting.
The Loose Cannon's Payload
rare
When I'm summoned, discard your hand then create that many Pow-Pows in hand.
The Scourge's Stash
rare
Plunder: I cost 2 less.
Troll King's Crown
rare
Allies have Overwhelm.
Turret Plating
rare
Your Nexus has Tough.

















Voidborne Carapace
rare
When ANY unit dies, grant me its keywords.
Wriggle's Lantern
rare
Round End: Grant me Impact twice if I'm in hand (max 10 Impact).
Armordillo's Shell
common
+0|+1 and Tough
Banshee's Veil
common
Spellshield
Everfrost
common
When I'm summoned,Stun the strongest enemy.
Guinsoo's Rageblade
common
Attack: Grant me +1+|1.
Lost chapter
common
When I'm summoned, refill your spell mana.
Ravenous Hydra
common
When I'm summoned, deal 1 to all enemies.
Soul Spear
common
+1|+0 and Fearsome
Stormrazor
common
Quick Attack
The Chameleon's Necklace
common
Game Start: Create 2 copies of me in your deck.
The grand duelist's blade
common
Challenger
The Starchild's Staff
common
Game Start: Heal your Nexus 5.
The Troll King's Krusher
common
Overwhelm
True Ice Flail
common
When I'm summoned, give enemies Vulnerable this round.
Warmog's Armor
common
Regeneration
Z-Drive Prototype
common
Start adventures with +2 Rerolls
